Street Fighter II (ストリートファイターII, Sutorīto Faitā Tsū) ist ein populäres japanisches Arcade-Spiel von Capcom. Es ist der erfolgreichste und bekannteste. Sämtliche World Warriors von Capcom sammeln sich für einen riesigen Fight zum jährigen Jubiläum. Shoryuken! Street Fighter II ist ein populäres japanisches Arcade-Spiel von Capcom. Es ist der erfolgreichste und bekannteste Teil der gleichnamigen Spieleserie.
Street Fighter IITop-Angebote für Street Fighter 2 online entdecken bei eBay. Top Marken | Günstige Preise | Große Auswahl. Ihr sucht alle Moves zu Street Fighter 2? In unserem Guide stellen wir euch die Techniken für alle Charaktere vor. Street Fighter II (ストリートファイターII, Sutorīto Faitā Tsū) ist ein populäres japanisches Arcade-Spiel von Capcom. Es ist der erfolgreichste und bekannteste.
Streetfighter 2 Softonic review VideoCelo \u0026 Abdi Streetfighter II Street Fighter 2 - click to play online. Old School Street Fighter 2, Champion Edition - Perhaps one of the best games of all time%(K). 15 rows · Street Fighter II Voyage. Street Fighter II V (ストリートファイターⅡ V, Sutorīto Faitā Tsū . Street Fighter 2 is a PC adaptation from the classic from Capcom. Any fighting game fans will love the nostalgic world of Street Fighter. A successful series that started in the arcades of the s, it is still popular on some of the different platforms. The second installment has a lot of the fun on the PC/5.
Play Street Fighter 2 game online in your browser free of charge on Arcade Spot. Street Fighter 2 is a high quality game that works in all major modern web browsers.
Street Fighter 2 has likes from user ratings. Due to its success, a series of updated versions offering additional features and characters were released.
Street Fighter II is regarded as one of the greatest video games of all time , and in particular the most important and influential fighting game ever made.
Its launch is seen as a revolutionary moment within its genre, credited with popularizing the fighting genre during the s and inspiring other producers to create their own fighting series.
It also sparked a renaissance for the arcade video game industry , and had an impact on competitive video gaming and wider popular culture such as films and music.
Street Fighter II follows several of the conventions and rules already established by its original predecessor. The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches.
The objective of each round is to deplete the opponent's vitality before the timer runs out. If both opponents knock each other out at the same time or the timer runs out with both fighters having an equal amount of vitality left, a "double KO" or "draw game" is declared and additional rounds will be played until sudden death.
In the first Street Fighter II , a match could last up to ten rounds if there was no clear winner; this was reduced to four rounds in Champion Edition and onward.
If there is no clear winner by the end of the final round, either the computer-controlled opponent will win by default in a single-player match or both fighters will lose in a 2-player match.
After every third match in the single-player mode, the player will participate in a bonus stage for additional points.
The bonus games include in order a car-breaking event similar to another bonus round featured in Final Fight ; a barrel breaking bonus game where the barrels are dropped off from a conveyor belt on the top portion of the screen; and a drum-breaking bonus game where drums are flammable and piled over each other.
Between the matches, a Pacific-centered world map is seen, showing the participant's home stages. When the upcoming match and its location have been chosen, an airplane moves across the map.
Like in the original, the game's controls use a configuration of an eight-directional joystick and six attack buttons. The player uses the joystick to jump, crouch and move the character towards or away from the opponent, as well as to guard the character from an opponent's attacks.
There are three punch buttons and three kick buttons of differing strength and speed Light, Medium, and Heavy. Like in the original, the player can perform special moves by inputting a combination of directional and button-based commands.
Street Fighter II differs from its predecessor due to the selection of multiple playable characters , each with distinct fighting styles and special moves.
Combos were also possible. According to IGN, "the concept of combinations, linked attacks that can't be blocked when they're timed correctly, came about more or less by accident.
Street Fighter II ' s designers didn't quite mean for it to happen, but players of the original game eventually found out that certain moves naturally flowed into other ones.
The original Street Fighter II features a roster of eight playable characters that could be selected by the player. The roster initially included Ryu and Ken—the main characters from the original Street Fighter game—plus six new characters of different nationalities.
In the single-player tournament, the player faces off against the other seven main fighters, before proceeding to the final opponents, which are four non-selectable CPU -controlled boss opponents, known as the "Shadaloo Bosses", which included Sagat from the original game.
A mistranslation which made it into the American arcade release of the game, in Ryu's words to a defeated opponent "You must defeat Sheng Long to stand a chance" which actually was supposed to be "If you cannot overcome my Dragon Punch you cannot win" led some to incorrectly believe a character named Sheng Long existed in the game.
It was revealed by Capcom that the two characters from the intro are named Scott and Max. With the exception of Sagat, the Shadaloo Bosses have different names in the Japanese version.
The African-American boxer known as Balrog in the international versions was designed as a pastiche of real-life boxer Mike Tyson and was originally named M.
Bison short for "Mike Bison" , while Vega and M. Bison were originally named Balrog and Vega, respectively. When Street Fighter II was localized for the overseas market, the names of the bosses were rotated, fearing that the boxer's similarities to Tyson could have led to a likeness infringement lawsuit.
To avoid confusion in Tournament Play, many players refer to each character by a defining characteristic.
The names are "Claw" to refer to the character from Spain, "Boxer" to refer to the African-American boxer, and "Dictator" to refer to the final boss of the game.
The characters in the Japanese version also have more than one win quote  and if the player loses a match against the CPU in the Japanese version, a random playing tip will be shown at the bottom of the continue screen.
While the ending text for the characters was originally translated literally, a few changes were made due to creative differences from Capcom's U.
For example, the name of Guile's fallen friend who later debuted as a playable fighter in Street Fighter Alpha was changed from Nash to Charlie , since a staff member from Capcom USA felt that Nash was not a natural sounding English name.
Although the original Street Fighter had not been very popular, Capcom began to make fighting games a priority after Final Fight was commercially successful in the United States.
The game's combo system came about by accident:. While I was making a bug check during the car bonus stage I noticed something strange, curious.
I taped the sequence and we saw that during the punch timing, it was possible to add a second hit and so on. I thought this was something impossible to make useful inside a game, as the timing balance was so hard to catch.
So we decided to leave the feature as a hidden one. The most interesting thing is that this became the base for future titles.
Later we were able to make the timing more comfortable and the combo into a real feature. In [ Street Fighter II ] we thought if you got the perfect timing you could place several hits, up to four I think.
Then we managed to place eight! A bug? The vast majority of the in-game music was composed by Yoko Shimomura. This was ultimately the only game in the series on which Shimomura worked, as she subsequently left the company for Square two years later.
The sound programming and sound effects were overseen by Yoshihiro Sakaguchi, who had been the composer on the original Street Fighter. Many aspects from the arcade versions were either changed or simplified in order to fit into the smaller memory capacity.
He uses a strange "love potion" drug to induce a trance in her. While in the trance, she watches Vega and Ken fight each other in a steel cage at a secretive ball they were invited to attend.
Vega offered Ken the option of using a weapon against him implying that would be the normal rules , but Ken fights him barehanded.
After grueling and bloody fight, Vega was defeated, despite having broken both of Ken's feet with his claws, along with giving him a number other painful slash wounds, and elsewise having the advantage of dropping down from above with his signature attack.
The fate of Vega is not clearly known, but was last seen being carried out of the steel cage on a stretcher after having hung from the cage ceiling unconscious and then diving downward in a "final attack" where Ken caught him on his shoulders, instead of finishing him off.
Tomomichi Nishimura. Joe Romersa. Balrog is an executive officer of Interpol, but unbeknownst to the other members of Interpol he works for Shadowlaw as an informant.
Suspicions had been raised when Inspector Dorai's failed assassination suggested that only a senior officer of Interpol would have been aware of his investigations into the Shadowlaw organization.
Ultimately, Balrog's secret is discovered by Fei-Long and Cammy after his cover story's inconsistencies were compared. Before being placed under arrest, Cammy took revenge against Balrog for giving her fraudulent reasons for the assassination.
Balrog isn't portrayed as a fighter in the show and only shows up in his boxing gear during the second opening credits. Debra Rogers. Cammy White is a former agent of MI6 who now makes her living as a mercenary assassin.
Being a devout Roman Catholic, she always prays for forgiveness before and after each hit. She takes much pride in the quality of her work, and believes when she's hired for a job, the death of her target must come from her hand and not as an accident or incidental occurrence, to the extent that she will even protect her target from harm until she is ready to strike.
Also as a matter of pride, she refuses to act on false pretexts for employment. Cammy's character design is radically different compared to any other appearance.
However, her fighting style is very similar to her original conception, including the Cannon Spike and Spiral Arrow moves.
She wears a black halter top, black spandex tights, a ponytail, and a choker decorated with a crucifix the latter which she used to conceal a deadly, retractable metal wire to assassinate her victims.
The player uses the joystick to jump, crouch and move the character towards or away from the opponent, as well as to guard the character from an opponent's attacks.
There are three punch buttons and three kick buttons of differing strength and speed Light, Medium and Heavy.
Like in the original, the player can perform special moves by inputting a combination of directional and button-based commands. Street Fighter II differs from its predecessor due to the selection of multiple playable characters, each with distinct fighting styles and special moves.
A bug in the game's code enabled the player to 'cancel' during the animation of some moves by performing another move, allowing for a combination of several basic and special moves.
This 'combo' system was later adopted as a standard feature of fighting games, and was expanded upon in subsequent Street Fighter installments.
More details about this game can be found on Wikipedia. Find digital download of this game on GOG or Steam. You can control this game easily by using the keyboard of your PC see the table next to the game.
If the download doesn't start automatically, click here. Street Fighter 2 Arcade classic with hand-to-hand combat and sweet moves.
Free download. Pros All eight of the original characters Stunning graphics A nice dose of nostalgia Cons The set up can be difficult The sound for the PC version is not great Slow performance that could be improved There are faster versions with more characters to choose from.
Shadow Fight 2 Sequel to the popular fighting and role-playing game. Dragon Ball Xenoverse 2 Hit the battle arena and prove your role-playing abilities with the hit game, Dragon Ball Xenoverse 2.
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Human validation. Thank you, your vote was recorded and will be displayed soon.Street Fighter II V (ストリートファイターⅡ V, Sutorīto Faitā Tsū Bui?, pronounced "two vee"), also known as Street Fighter II Voyage, is an anime series based on Street Fighter II. Directed by Gisaburo Sugii, who also directed Street Fighter II: The Animated Movie, the series first aired in Japan in , from April 10 to. New Street Fighter 2 SNES Cart Being Released, But It Could Catch Fire. Maker of the 30th Anniversary Street Fighter II SNES cart advises "extreme caution" when using it. Aug 31, am. Play the famous fighting game street fighter in flash version! Added on Comments Please register or login to post a comment Register Login. Your account. Street Fighter 2 is a competitive 2D fighting video game that was released on multiple gaming and cabinet arcade system including the Sega Genesis gaming console. Street Fighter 2 is the base game of the many updated versions of the game. Street Fighter 2 CE is an online arcade fighting game where players have to defeat their opponents in a series of head-to-head matches. Choose your character and start an epic battle. Throw fireballs as fast as you can and jump to avoid our enemy's attacks. Keep an eye on the health bar in the top left corner.